Teddy Rigging

This week I also look into importing skeletons for the teddy mesh to enable the UE4 physics engine to translate the model when rag dolling. I had worked on imported rigs, generated rigs and nothing was working. This week i am re-using a rig that worked within the engine and trying to re-purpose it for the teddys.

Currently I think that one it is weighted properly it may work in engine.

Hours: 2

 

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